The Etruscanning application at ArcheoVirtual

23 Nov

Every year, the Virtual Heritage Lab at CNR-ITABC organises the ArcheoVirtual exhibition at the Borsa Mediterranea del Turismo Archeologico and shows the best applications in archaeological visualisation.  This year, the V-MusT.net Network of Excellence, coordinated by CNR-ITABC, used the venue to organise two workshops on museum technology plus several other meetings.

ArcheoVirtual

ArcheoVirtual organiser and V-MusT coordinator Sofia Pescarin (right) with Mohamed Farouk (left) and Karim Omar (middle) of CultNat, Egypt, at the ArcheoVirtual exhibition (photo: Selma Rizvic)

One of the ArcheoVirtual stands that attracted the most interest was Etruscanning with the VR visualisation of the Etruscan Regolini-Galassi tomb. The application on display was the improved, second version in Italian.  We made a small video on how this second version of the VR application on the Regolini-Galassi tomb looks like.

Etruscanning at ArcheoVirtual

The Etruscanning application at ArcheoVirtual (photo: Selma Rizvic)

Work continues to improve the digital museum objects through digital restoration and image based digitisation.  The Dutch version of this improved application will be installed soon in Amsterdam and Leiden.

This blog is part of the Etruscanning project, that is been funded with support from the European Commission. This blog reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

 

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One Response to “The Etruscanning application at ArcheoVirtual”

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  1. Etruscanning3D in Tongeren | Virtual reconstruction of Regolini-Galassi tomb - March 18, 2013

    […] Next to the objects from the Regolini-Galassi, the Etruscanning3D application has been installed, showing the tomb and about 80 digitally restored objects in an interactive way through virtual reality.  This serious games setup is based upon a Kinect camera and uses the version of the software with the hotspots. […]

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